Devlog #2!
Welcome again folks!
It's time for another update on the development progress of our exciting project. Let's dive right into what we've been working on since the first milestone:
1. Turn System: We have made progress on this system; now it is possible to identify who is currently playing the turn and if it's a player's turn, they can end their turn using a button.
2. HUD Enhancements: The portrait has been changed to a new one with a different texture. There is also a new health bar and armor bar.
3. Personalized Character Names: Players can now assign unique names to their characters.
4. Card Development Update: With the progress made so far, we can create the entire visual aspect of a card, but they are not playable yet. We hope to bring some playable cards with the next DevLog along with a functional combat system.
5. Expansion of Adversaries: The enemies on screen now have attacks (towards a random hero); however, since the combat system is not yet implemented, the enemies cannot attack the heroes.
That wraps up this edition of our devlog. As always, we're immensely grateful for your support and enthusiasm as we continue to shape this deck-building adventure. Until next time, happy gaming!
Get Goblin Guild
Goblin Guild
Status | In development |
Authors | ad0lph, yutronx, Neithan01, nicuwunii |
Genre | Card Game |
Tags | Deck Building, Turn-based |
More posts
- Milestone #3Jul 11, 2024
- Devlog #4Jul 08, 2024
- Milestone #2Jun 01, 2024
- DevLog #3May 19, 2024
- Milestone #1Apr 12, 2024
- First DevLogApr 01, 2024
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