DevLog #3


Hey folks!

The time has come for another update on our game. Let's discuss what we've been working on in the last couple of weeks

1. Turns: It is now possible to end a player's turn with a button. This button can be yellow or gray depending on whether it is the player's turn or not. Additionally, the next turn is now indicated with a highlighted text on the player's portrait. 

2. Enemies: The necessary functionalities have been implemented for them to deal damage. Moreover, the damage they inflict is shown above their heads, and their current life relative to their total life is displayed at their feet.

 3. Cards: It is now possible to select the cards by hovering the mouse cursor over them. This way, you can see their name, image, and description more clearly. 


For the next few weeks, we want to implement the combat system between units and define a victory/defeat condition. Additionally, we plan to add markers to select the target the player wants to attack or to show the player who will be attacked by an enemy.

With these advances, we conclude this week's update. Thanks for reading once again, and we'll be back soon with more news. Stay safe and have a great week.

Goblin Guild

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